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How To Make Anyone Look Their Best In The Picture Part 1: Head Position, Camera Angle, Light Setup

How To Make Anyone Look Their Best In The Picture Part 1: Head Position, Camera Angle, Light Setup
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 11M | 170 MB
Genre: eLearning | Language: English

Category: Tutorials | Keywords: Make, Anyone, Look, Their, Best, Picture, Part, Head, Position, Camera, Angle, Light, Setup Read More
Solid Angle Houdini To Arnold 2.0.1 for Houdini.16.0.600


Solid Angle Houdini To Arnold 2.0.1 for Houdini 16.0.600 / 16.0.557 (Win/Mac/Lnx) | 251 MB (Total)

Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Category: 3D Models » MAC | Keywords: Solid, Angle, Houdini, Arnold, Houdini Read More
Sketch - Design+Code Angle Mockups

Sketch - Design+Code Angle Mockups
English | Size: 1,014.5MB
Category: Tutorial

100% vector mockups for presenting your Apps, Websites and Cover images. With this package, you have unlimited combinations of device colors, shadows and backgrounds. All this in layered vectors entirely editable in Sketch.

Category: Tutorials | Keywords: Sketch, Design, Angle, Mockups Read More
Solid Angle Cinema4D To Arnold v1.4.0.For Cinema4D R16R17R18 (WinMac)

Solid Angle Cinema4D To Arnold v1.4.0 For Cinema4D R16/R17/R18 (Win/Mac) | 85 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures.

Category: 3D Models » MAC | Keywords: Solid, Angle, Cinema, Arnold, Cinema, WinMac Read More
Solid Angle Maya To Arnold v1.3.1.1 For Maya 201520162017 (Win/Mac/Linx)

Solid Angle Maya To Arnold v1.3.1.1 For Maya 2015/2016/2017 (Win/Mac/Lnx) | 214 MB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Category: 3D Models » MAC | Keywords: Solid, Angle, Maya, Arnold, Maya, Linx Read More
Solid Angle Houdini To Arnold v1.12.2 for Houdini (Win/Mac/Linx)

Solid Angle Houdini To Arnold v1.12.2 for Houdini (Win/Mac/Lnx) | 270 MB (Total)

Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Category: 3D Models » MAC | Keywords: Solid, Angle, Houdini, Arnold, Houdini, Linx Read More
Solid Angle Houdini To Arnold.v1.12.1 for Houdini (WinMacLnx)

Solid Angle Houdini To Arnold v1.12.1 for Houdini (Win/Mac/Lnx) | 279 MB (Total)


Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Category: 3D Models » MAC | Keywords: Solid, Angle, Houdini, Arnold, Houdini, WinMacLnx Read More
Animation Mentor - Introduction to Solid Angle's Arnold Renderer
Animation Mentor - Introduction to Solid Angle's Arnold Renderer
English | 1h 00m | AVC1 1920x1080 30.0 fps | AAC 320 Kbps 48.0 KHz | 1.57 GB
Genre: eLearning

Welcome to the world of the Arnold Renderer. This lecture is hosted by Lighting & Compositing Supervisor Aaron Estrada, and introduces us to the powerful Arnold Rendering engine from SolidAngle. Arnold is a path tracing raytrace renderer, highly optimized and able to render large scenes with incredible realism. For lighting artists Arnold represents an elegant, physically accurate solution that brings us closer to CG lighting that truly replicates real-world, on-set lighting. In this lecture we’ll be looking at Arnold in general, and more specifically how the MayaToArnold (MtoA) plugin allows us to take advantage of this tool in our own Maya scenes.

Category: Tutorials » 3D Graphics | Keywords: Animation, Mentor, Introduction, Solid, Angle, Arnold, Renderer Read More
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